Archdemon

1. Several Archdemons and their forces are invading our lands! We must drive them out together! 2. The Archdemons control three forces: Ember Army, Avaricifer, and Impster. You have two chances to challenge all stages every day, except Avaricifer. 3. Defeat all three forces to fight the Archdemons. 4. Once the Archdemons are defeated, they will return after 7 days. If you fail to defeat the Archdemons by the end of the invastion time, they will leave and return after 7 days. 5. Stage rewards are awarded based on the rankings, except for Avaricifer. Stage rewards can be collected at the end of the invasion.
1. Assemble your favorite combination of Heroes to challenge the Archdemons. Only six Heroes are allowed at one time. 2. Several Archdemons will appear in each battle. Each Archdemon has 2 billion HP. 3. Deal as much damage as you can for a place in the rankings. 4. Rankings for the top 4,000 are updated every three minutes. Other rankings are updated every three hours.
Archdemon
Attack HP Attack Range ATK SPD MOV SPD CRIT Resist CRIT DMG Dodge ACC CRIT
Archdemon Stuns Targets
Huge Damage
10000 2000000000 3 1000 250 0 35000 385 385 300
Deals a large amount of DMG to the enemy with the lowest HP. Also stuns 3 random enemies for 2.5s and removes their buffs. Stun inflicted by this skill can't be removed or dodged. Archdemon has very high defense, and is immune to Stun, Silence, and Energy Reduction effects; Archdemon can't take more than 500,000 DMG from a single attack. Cooldown: 5s.
Archdemon Deflects Damage
Increases ATK
10000 2000000000 3 1000 250 0 35000 385 385 300
Deflects DMG from attacks and greatly increases ATK for 4s. Effect is non-removable. Archdemon has very high defense and is immune to Stun and Silence. Archdemon can't take more than 500,000 DMG from a single attack. Cooldown: 5s.
Archdemon Summons Monsters
Huge Damage
10000 2000000000 3 1000 250 0 35000 385 385 300
Summons Eye-Catchers and greatly reduces DMG taken for 2s. Also deals huge damage to the enemy unit with the lowest HP. Archdemon has very high defense and is immune to Stun and Silence. Archdemon can't take more than 500,000 DMG from a single attack. Cooldown: 5s. Eye-Catcher's skill: Increases Archdemon's ATK SPD. Has Lv 8 Scatter.
Archdemon Summons Monsters
Deflects Damage
10000 2000000000 3 1000 250 0 35000 385 385 300
Deflects all DMG for 4s and summons Eye-Catchers into battle. Archdemon has very high defense and is immune to Stun and Silence. Archdemon can't take more than 500,000 DMG from a single attack. Cooldown: 6s. Eye-Catcher's skill: Increases Archdemon's ATK SPD. Has Lv 8 Scatter.
Archdemon Summons Monsters
Area Damage
10000 2000000000 3 1000 250 0 35000 385 385 300
Summons Eye-Catchers and greatly reduces DMG taken for 2s. Also inflicts continuous damage on nearby enemies. Archdemon has very high defense, and is immune to Stun, Silence, and Energy Reduction effects; Archdemon can't take more than 500,000 DMG from a single attack. Cooldown: 10s. Eye-Catcher's skill: Increases Archdemon's ATK SPD. Has Lv 8 Scatter.
Archdemon Area Damage
Deflects Damage
10000 2000000000 3 1000 250 0 35000 385 385 300
Deals continuous DMG to enemies in an area and deflects DMG from attacks for 4s. Archdemon has very high defense, and is immune to Stun, Silence, and Energy Reduction effects; Archdemon can't take more than 500,000 DMG from a single attack. Cooldown: 6s.
Archdemon Deals True DMG
Energy Recovery
10000 2000000000 4 1600 300 0 35000 385 25000 300
Deals True DMG to 2 nearby enemy Heroes. (CD: 0.3s. Archdemon gains 100 Energy every 0.3s when he has less than 60% of his HP. Immune to Silence, Stun, Freeze, Paralyze, Inhibit, and Energy Reduction. Cannot receive more than 500,000 DMG per hit and ignores DMG limits of targets.)
Archdemon Huge Damage
Extra DMG to Ground Heroes
10000 2000000000 4 1000 300 0 35000 385 25000 300
Deals DMG to 5 nearby enemy Heroes. When Archdemon has less than 60% of his HP, he deals a large amount of DMG to Ground Heroes. (CD: 10s. Immune to Silence, Stun, Freeze, Paralyze, Inhibit, and Energy Reduction. Cannot receive more than 500,000 DMG per hit and ignores DMG limits of targets.)
Archdemon Mass Buff Removal
Reduces Healing
10000 2000000000 4 1000 300 0 35000 385 25000 300
Deals a large amount of DMG to 2 enemy Heroes with the lowest percentage HP. (CD: 5s. When Archdemon has less than 40% of his HP, he removes all enemy Heroes' buffs every 5s and reduces their healing by 100% for 5s every 5s. Immune to Silence, Stun, Freeze, Paralyze, Inhibit, and Energy Reduction. Cannot receive more than 500,000 DMG per hit and ignores DMG limits of targets.)
Archdemon Summons Monsters
Mass Buff Removal
10000 2000000000 4 1000 300 0 35000 385 25000 300
Deals DMG to nearby enemy Heroes and summons 1 creature. When Archdemon has less than 60% of his HP, he summons 1 more creature. (CD: 10s. Summoned creature's skill raises Archdemon's ATK. When summoned creature is in play, it removes all enemy Heroes' buffs once every 5s, and reduces their ATK and ATK SPD for 5s every 5s. Archdemon and its summoned creatures cannot receive more than 500,000 DMG per hit and are immune to Silence, Stun, Freeze, Paralyze, Inhibit, and Energy Reduction. Archdemon ignores DMG limits of targets.)
Archdemon Summons Monsters
Area Damage
10000 2000000000 3 1000 250 0 35000 385 385 300
Summons Eye-Catchers and greatly reduces DMG taken for 2s. Also inflicts continuous damage on nearby enemies. Archdemon has very high defense, and is immune to Stun, Silence, and Energy Reduction effects; Archdemon can't take more than 500,000 DMG from a single attack. Cooldown: 10s. Eye-Catcher's skill: Increases Archdemon's ATK SPD. Has Lv 8 Scatter.
Archdemon Deflects Damage
Reduces Healing
10000 2000000000 3 1000 250 0 35000 385 385 300
Deals continuous DMG to enemies in an area and deflects DMG from attacks for 4s. Archdemon has very high defense, and is immune to Stun, Silence, and Energy Reduction effects; Archdemon can't take more than 500,000 DMG from a single attack. Cooldown: 6s.

Reward:

Rank Reward:
1 Fame Box III - Grants 1000 Fame. x 7
2 Fame Box III - Grants 1000 Fame. x 6
3 Fame Box III - Grants 1000 Fame. x 5
4 Fame Box III - Grants 1000 Fame. x 4
5 Fame Box III - Grants 1000 Fame. x 3
6 - 10 Fame Box III - Grants 1000 Fame. x 3
11 - 20 Fame Box III - Grants 1000 Fame. x 3
21 - 50 Fame Box III - Grants 1000 Fame. x 2
51 - 100 Fame Box III - Grants 1000 Fame. x 2
101 - 200 Fame Box III - Grants 1000 Fame. x 2 + Karmic Rock IV - Use to upgrade Destiny. x 3
201 - 500 Fame Box III - Grants 1000 Fame. x 1
501 - 1000 Fame Box III - Grants 1000 Fame. x 1
1001 - 2000 Fame Box III - Grants 1000 Fame. x 1
2001 - 4000 Fame Box III - Grants 1000 Fame. x 1
4001 - 8000 Fame Box III - Grants 1000 Fame. x 1 + Karmic Rock IV - Use to upgrade Destiny. x 1
8001 - 15000 Fame Box II - Grants 100 Fame. x 9 + Karmic Rock IV - Use to upgrade Destiny. x 1
15001 - 30000 Fame Box II - Grants 100 Fame. x 8 + Karmic Rock IV - Use to upgrade Destiny. x 1
30001 - 60000 Fame Box II - Grants 100 Fame. x 7
60001 - 120000 Fame Box II - Grants 100 Fame. x 6
120001 - 250000 Fame Box II - Grants 100 Fame. x 5
250000 + Fame Box II - Grants 100 Fame. x 4