Building: Relic Hall

Construction Cost Reduction
Construction Speed Boost

Relic Hall


Researches equipments that are essential for raids.

HPMightSpaceUpgrade TimeUpgrade Cost
Relic Halllevel 1
(Town Hall x 2)
25005%3x3 10 sec.240Gold
Relic Halllevel 2300010%3x3 1 min. 1100Gold
Relic Halllevel 3350015%3x3 5 min. 3000Gold
Relic Halllevel 4400020%3x3 15 min. 6000Gold
level 5
(Town Hall x 3)
450025%3x3 30 min. 13000Gold
Relic Halllevel 6550030%3x3 60 min. 22000Gold
level 7650035%3x3 2 hour. 38000Gold
Relic Halllevel 8
(Town Hall x 6)
750040%3x3 4 hour. 63000Gold
level 9850045%3x3 8 hour. 110000Gold
Relic Halllevel 101000050%3x3 12 hour. 150000Gold
level 11
(Town Hall x 9)
1150055%3x3 24 hour. 270000Gold
Relic Halllevel 121350060%3x32 days. 380000Gold
level 131550065%3x33 days. 520000Gold
level 14
(Town Hall x 12)
1800070%3x34 days. 690000Gold
Relic Halllevel 152050075%3x35 days. 890000Gold
level 162400080%3x36 days. 1300000Gold
level 17
(Town Hall x 15)
2750085%3x37 days. 1800000Gold
Relic Halllevel 183250090%3x38 days. 2400000Gold
level 193750095%3x310 days. 3000000Gold
level 20
(Town Hall x 18)
45000100%3x312 days. 3600000Gold
Relic Halllevel 2160000105%3x313 days. 4100000Gold
level 2280000110%3x314 days. 4700000Gold
level 23
(Town Hall x 21)
100000115%3x315 days. 5200000Gold
level 24120000120%3x316 days. 5700000Gold
level 25140000125%3x317 days. 6200000Gold
Total 134 days. 3 hour. 51 min. 10 sec. 41156340 Gold
Buy or upgrade Spells in the Relic Hall to turn the tide of a battle in your favor!
You can purchase up to four Spells in the Relic Hall.
You'll get back 50% of the Spell's price when you delete it.
  • Arrow Rain
  • Restoration
  • Ares
  • Windstorm
  • Guardian Angel
  • Meteor
  • Disaster
  • Ares
  • Phoenix Flight
  • Snowstorm
Arrow Rain Arrow Rain (Relic Hall Level 1 +)
Level Cost Promote Level Might
1 1200 Gold 5000 Gold 30 min. (Relic Hall Level 2) 10
Rains arrows on an area, dealing 8% of Max HP +120 DMG to all enemy troops within the area over 8 secs. Does not affect buildings.
2 2400 Gold 10000 Gold 1 hour. 43 min. (Relic Hall Level 3) 30
Rains arrows on an area, dealing 8% of Max HP +240 DMG to all enemy troops within the area over 8 secs. Does not affect buildings.
3 3600 Gold 19000 Gold 4 hour. 5 min. (Relic Hall Level 4) 60
Rains arrows on an area, dealing 8% of Max HP +360 DMG to all enemy troops within the area over 8 secs. Does not affect buildings.
4 4800 Gold 32000 Gold 7 hour. 59 min. (Relic Hall Level 5) 100
Rains arrows on an area, dealing 8% of Max HP +480 DMG to all enemy troops within the area over 8 secs. Does not affect buildings.
5 6000 Gold 150
Rains arrows on an area, dealing 8% of Max HP +600 DMG to all enemy troops within the area over 8 secs. Does not affect buildings.
Restoration Restoration (Relic Hall Level 1 +)
Level Cost Promote Level Might
1 1200 Gold 5000 Gold 30 min. (Relic Hall Level 2) 15
Places a healing circle on the battlefield, healing all friendly troops in the area for 6% of their Max HP +10 HP every sec for 8 secs.
2 2400 Gold 10000 Gold 1 hour. 43 min. (Relic Hall Level 3) 45
Places a healing circle on the battlefield, healing all friendly troops in the area for 8% of their Max HP +20 HP every sec for 8 secs.
3 3600 Gold 19000 Gold 4 hour. 5 min. (Relic Hall Level 4) 90
Places a healing circle on the battlefield, healing all friendly troops in the area for 10% of their Max HP +30 HP every sec for 8 secs.
4 4800 Gold 35000 Gold 13 hour. 48 min. (Relic Hall Level 6) 150
Places a healing circle on the battlefield, healing all friendly troops in the area for 12% of their Max HP +40 HP every sec for 8 secs.
5 6000 Gold 225
Places a healing circle on the battlefield, healing all friendly troops in the area for 15% of their Max HP +50 HP every sec for 8 secs.
Ares Ares' Fervor (Relic Hall Level 5 +)
Level Cost Promote Level Might
1 6000 Gold 80000 Gold 13 hour. 48 min. (Relic Hall Level 6) 20
Invokes Ares' strength on troops that have already been sent out, granting them +5% ATK until the battle ends.
2 8000 Gold 120000 Gold 21 hour. 54 min. (Relic Hall Level 7) 60
Invokes Ares' strength on troops that have already been sent out, granting them +8% ATK until the battle ends.
3 10000 Gold 150000 Gold 1 days. 8 hour. 42 min. (Relic Hall Level 8) 120
Invokes Ares' strength on troops that have already been sent out, granting them +11% ATK until the battle ends.
4 12000 Gold 190000 Gold 1 days. 22 hour. 34 min. (Relic Hall Level 9) 200
Invokes Ares' strength on troops that have already been sent out, granting them +14% ATK until the battle ends.
5 14000 Gold 300
Invokes Ares' strength on troops that have already been sent out, granting them +17% ATK until the battle ends.
Windstorm Windstorm (Relic Hall Level 7 +)
Level Cost Promote Level Might
1 15000 Gold 230000 Gold 2 days. 15 hour. 53 min. (Relic Hall Level 10) 25
Sweeps a hurricane through the enemy base, dealing 8% Max HP +800 DMG for 8 secs to all enemy buildings in its path. Tilt your device to control the storm's path.
2 35000 Gold 380000 Gold 3 days. 13 hour. 2 min. (Relic Hall Level 11) 75
Sweeps a hurricane through the enemy base, dealing 16% Max HP +1040 DMG for 8 secs to all enemy buildings in its path. Tilt your device to control the storm's path.
3 55000 Gold 500000 Gold 4 days. 14 hour. 24 min. (Relic Hall Level 12) 150
Sweeps a hurricane through the enemy base, dealing 24% Max HP +1280 DMG for 8 secs to all enemy buildings in its path. Tilt your device to control the storm's path.
4 75000 Gold 630000 Gold 5 days. 20 hour. 21 min. (Relic Hall Level 13) 250
Sweeps a hurricane through the enemy base, dealing 32% Max HP +1520 DMG for 8 secs to all enemy buildings in its path. Tilt your device to control the storm's path.
5 95000 Gold 375
Sweeps a hurricane through the enemy base, dealing 40% Max HP +1760 DMG for 8 secs to all enemy buildings in its path. Tilt your device to control the storm's path.
Guardian Angel Guardian Angel (Relic Hall Level 8 +)
Level Cost Promote Level Might
1 10000 Gold 190000 Gold 1 days. 22 hour. 34 min. (Relic Hall Level 9) 30
Summons an angel's protection, granting invulnerability to 6 friendly troops in the area for 6 secs.
2 15000 Gold 230000 Gold 2 days. 15 hour. 53 min. (Relic Hall Level 10) 90
Summons an angel's protection, granting invulnerability to 8 friendly troops in the area for 6 secs.
3 20000 Gold 380000 Gold 3 days. 13 hour. 2 min. (Relic Hall Level 11) 180
Summons an angel's protection, granting invulnerability to 10 friendly troops in the area for 6 secs.
4 25000 Gold 630000 Gold 5 days. 20 hour. 21 min. (Relic Hall Level 13) 300
Summons an angel's protection, granting invulnerability to 12 friendly troops in the area for 6 secs.
5 30000 Gold 450
Summons an angel's protection, granting invulnerability to 14 friendly troops in the area for 6 secs.
Meteor Meteor (Relic Hall Level 9 +)
Level Cost Promote Level Might
1 15000 Gold 230000 Gold 2 days. 15 hour. 53 min. (Relic Hall Level 10) 35
Showers an area with meteors, dealing 12% of Max HP as DMG to all enemies in the area for 6 secs.
2 35000 Gold 500000 Gold 4 days. 14 hour. 24 min. (Relic Hall Level 12) 105
Showers an area with meteors, dealing 18% of Max HP as DMG to all enemies in the area for 6 secs.
3 55000 Gold 750000 Gold 7 days. 7 hour. 18 min. (Relic Hall Level 14) 210
Showers an area with meteors, dealing 24% of Max HP as DMG to all enemies in the area for 6 secs.
4 75000 Gold 1000000 Gold 8 days. 23 hour. 37 min. (Relic Hall Level 18) 350
Showers an area with meteors, dealing 30% of Max HP as DMG to all enemies in the area for 6 secs.
5 95000 Gold 525
Showers an area with meteors, dealing 36% of Max HP as DMG to all enemies in the area for 6 secs.
Disaster Disaster (Relic Hall Level 11 +)
Level Cost Promote Level Might
1 35000 Gold 500000 Gold 4 days. 14 hour. 24 min. (Relic Hall Level 12) 40
Rolls a massive boulder across the battlefield, dealing 15% Max HP +300 DMG for 5 secs to all enemies in its path. Also reduces ATK of affected troops by 30% for 5 secs. Tilt your device to guide the boulder.
2 40000 Gold 630000 Gold 5 days. 20 hour. 21 min. (Relic Hall Level 13) 120
Rolls a massive boulder across the battlefield, dealing 15% Max HP +500 DMG for 5 secs to all enemies in its path. Also reduces ATK of affected troops by 35% for 5 secs. Tilt your device to guide the boulder.
3 45000 Gold 750000 Gold 7 days. 7 hour. 18 min. (Relic Hall Level 14) 240
Rolls a massive boulder across the battlefield, dealing 15% Max HP +700 DMG for 5 secs to all enemies in its path. Also reduces ATK of affected troops by 40% for 5 secs. Tilt your device to guide the boulder.
4 50000 Gold 880000 Gold 10 days. 21 hour. 41 min. (Relic Hall Level 15) 400
Rolls a massive boulder across the battlefield, dealing 15% Max HP +900 DMG for 5 secs to all enemies in its path. Also reduces ATK of affected troops by 45% for 5 secs. Tilt your device to guide the boulder.
5 55000 Gold 600
Rolls a massive boulder across the battlefield, dealing 15% Max HP +1200 DMG for 5 secs to all enemies in its path. Also reduces ATK of affected troops by 50% for 5 secs. Tilt your device to guide the boulder.
Ares Ares' Frenzy (Relic Hall Level 13 +)
Level Cost Promote Level Might
1 30000 Gold 900000 Gold 7 days. 7 hour. 18 min. (Relic Hall Level 14) 45
Ares' bloodlust possesses friendly troops in an area for 8 secs, granting +20% ATK, ATK SPD, and MOV SPD.
2 35000 Gold 1050000 Gold 8 days. 23 hour. 37 min. (Relic Hall Level 15) 135
Ares' bloodlust possesses friendly troops in an area for 9 secs, granting +30% ATK, ATK SPD, and MOV SPD.
3 40000 Gold 1500000 Gold 13 days. 1 hour. 53 min. (Relic Hall Level 16) 270
Ares' bloodlust possesses friendly troops in an area for 11 secs, granting +40% ATK, ATK SPD, and MOV SPD.
4 45000 Gold 1900000 Gold 15 days. 12 hour. 36 min. (Relic Hall Level 17) 450
Ares' bloodlust possesses friendly troops in an area for 12 secs, granting +50% ATK, ATK SPD, and MOV SPD.
5 50000 Gold 675
Ares' bloodlust possesses friendly troops in an area for 15 secs, granting +60% ATK, ATK SPD, and MOV SPD.
Phoenix Flight Phoenix Flight (Relic Hall Level 15 +)
Level Cost Promote Level Might
1 40000 Gold 1500000 Gold 10 days. 21 hour. 41 min. (Relic Hall Level 16) 50
Summons a phoenix that flies across the battlefield for 10 secs, randomly reviving 6 friendly troops in its path. Does not affect Heroes. Guide the phoenix by dragging your finger on the screen.
2 55000 Gold 1900000 Gold 13 days. 1 hour. 53 min. (Relic Hall Level 17) 150
Summons a phoenix that flies across the battlefield for 10 secs, randomly reviving 12 friendly troops in its path. Does not affect Heroes. Guide the phoenix by dragging your finger on the screen.
3 70000 Gold 2650000 Gold 15 days. 12 hour. 36 min. (Relic Hall Level 19) 300
Summons a phoenix that flies across the battlefield for 10 secs, randomly reviving 18 friendly troops in its path. Does not affect Heroes. Guide the phoenix by dragging your finger on the screen.
4 85000 Gold 3000000 Gold 18 days. 6 hour. 12 min. (Relic Hall Level 20) 500
Summons a phoenix that flies across the battlefield for 10 secs, randomly reviving 24 friendly troops in its path. Does not affect Heroes. Guide the phoenix by dragging your finger on the screen.
5 100000 Gold 750
Summons a phoenix that flies across the battlefield for 10 secs, randomly reviving 30 friendly troops in its path. Does not affect Heroes. Guide the phoenix by dragging your finger on the screen.
Snowstorm Snowstorm (Relic Hall Level 16 +)
Level Cost Promote Level Might
1 90000 Gold 1900000 Gold 13 days. 1 hour. 53 min. (Relic Hall Level 17) 55
Blankets an area with a snowstorm, dealing 6% of Max HP + 200 DMG and freezing all enemies in the area for 6s. Enemies who enter the area after the initial attack will take damage but not freeze.
2 105000 Gold 2250000 Gold 15 days. 12 hour. 36 min. (Relic Hall Level 18) 165
Blankets an area with a snowstorm, dealing 7% of Max HP + 400 DMG and freezing all enemies in the area for 7s. Enemies who enter the area after the initial attack will take damage but not freeze.
3 120000 Gold 2650000 Gold 18 days. 6 hour. 12 min. (Relic Hall Level 19) 330
Blankets an area with a snowstorm, dealing 8% of Max HP + 600 DMG and freezing all enemies in the area for 9s. Enemies who enter the area after the initial attack will take damage but not freeze.
4 135000 Gold 3000000 Gold 21 days. 7 hour. 6 min. (Relic Hall Level 20) 550
Blankets an area with a snowstorm, dealing 9% of Max HP + 800 DMG and freezing all enemies in the area for 11s. Enemies who enter the area after the initial attack will take damage but not freeze.
5 150000 Gold 825
Blankets an area with a snowstorm, dealing 10% of Max HP + 1,000 DMG and freezing all enemies in the area for 13s. Enemies who enter the area after the initial attack will take damage but not freeze.