1 |
4000 |
296 |
1600 + x 4 When HP is less than 40%, recover 1% of HP every 0.5s, deal True DMG equal to 10% ATK to nearby enemy targets every 0.5s, and gain invulnerability, all for 2.5s (CD: 6.5s). |

2 |
6800 |
538 |
4800 + x 4 When HP is less than 40%, recover 2% of HP every 0.5s, deal True DMG equal to 20% ATK to nearby enemy targets every 0.5s, and gain invulnerability, all for 2.5s (CD: 6.5s). |

3 |
11900 |
964 |
24000 + x 4 When HP is less than 40%, recover 3% of HP every 0.5s, deal True DMG equal to 30% ATK to nearby enemy targets every 0.5s, and gain invulnerability, all for 2.5s (CD: 6.5s). |

4 |
21300 |
1732 |
72000 + x 4 When HP is less than 40%, recover 4% of HP every 0.5s, deal True DMG equal to 40% ATK to nearby enemy targets every 0.5s, and gain invulnerability, all for 2.5s (CD: 6.5s). |

5 |
37900 |
3117 |
96000 + x 2 + x 1 When HP is less than 40%, recover 5% of HP every 0.5s, deal True DMG equal to 50% ATK to nearby enemy targets every 0.5s, and gain invulnerability, all for 2.5s (CD: 6.5s). |

6 |
44700 |
3678 |
120000 + x 3 + x 3 When HP is less than 40%, recover 6% of HP every 0.5s, deal True DMG equal to 60% ATK to nearby enemy targets every 0.5s, and gain invulnerability, all for 2.5s (CD: 6.5s). |

7 |
51900 |
4267 |
150000 + x 3 + x 6 When HP is less than 40%, recover 7% of HP every 0.5s, deal True DMG equal to 70% ATK to nearby enemy targets every 0.5s, and gain invulnerability, all for 2.5s (CD: 6.5s). |

8 |
59200 |
4865 |
210000 + x 3 + x 10 + x 5 When HP is less than 40%, recover 8% of HP every 0.5s, deal True DMG equal to 80% ATK to nearby enemy targets every 0.5s, and gain invulnerability, all for 2.5s (CD: 6.5s). |

9 |
66900 |
5498 |
300000 + x 3 + x 10 + x 5 When HP is less than 40%, recover 9% of HP every 0.5s, deal True DMG equal to 90% ATK to nearby enemy targets every 0.5s, and gain invulnerability, all for 2.5s (CD: 6.5s). |

10 |
75000 |
6158 |
When HP is less than 40%, recover 10% of HP every 0.5s, deal True DMG equal to 100% ATK to nearby enemy targets every 0.5s, and gain invulnerability, all for 2.5s (CD: 6.5s). |