HP | Might | Space | Upgrade Time | Upgrade Cost | ||
---|---|---|---|---|---|---|
level 1 | 3500 | 10% | 3x3 | 30 sec. | 3000 | |
level 2 | 4000 | 20% | 3x3 | 2 min. 30 sec. | 12000 | |
level 3 | 5000 | 30% | 3x3 | 5 min. | 27000 | |
level 4 | 5500 | 40% | 3x3 | 15 min. | 48000 | |
level 5 | 6500 | 50% | 3x3 | 30 min. | 75000 | |
level 6 | 7500 | 60% | 3x3 | 60 min. | 108000 | |
level 7 | 9000 | 70% | 3x3 | 2 hour. | 147000 | |
level 8 | 10500 | 80% | 3x3 | 4 hour. | 192000 | |
level 9 | 12000 | 90% | 3x3 | 8 hour. | 243000 | |
level 10 | 14000 | 100% | 3x3 | 12 hour. | 300000 | |
level 11 | 16500 | 110% | 3x3 | 24 hour. | 363000 | |
level 12 | 19000 | 120% | 3x3 | 2 days. | 432000 | |
level 13 | 21500 | 130% | 3x3 | 3 days. | 507000 | |
level 14 | 25000 | 140% | 3x3 | 4 days. | 588000 | |
level 15 | 29000 | 150% | 3x3 | 5 days. | 675000 | |
level 16 | 33500 | 160% | 3x3 | 6 days. | 768000 | |
level 17 | 38500 | 170% | 3x3 | 7 days. | 867000 | |
level 18 | 45500 | 180% | 3x3 | 8 days. | 972000 | |
level 19 | 52500 | 190% | 3x3 | 10 days. | 1083000 | |
level 20 | 63000 | 200% | 3x3 | 12 days. | 1200000 | |
level 21 | 73000 | 210% | 3x3 | 13 days. | 1323000 | |
level 22 | 83500 | 220% | 3x3 | 14 days. | 1452000 | |
level 23 | 94500 | 230% | 3x3 | 15 days. | 1587000 | |
level 24 | 106500 | 240% | 3x3 | 16 days. | 1728000 | |
level 25 | 119500 | 250% | 3x3 | 17 days. | 1875000 | |
Total | 134 days. 3 hour. 53 min. | 16575000 |
Draconic
Guild Wars
1. Guilds that rank in the Top 6,500 for Guild Might before a Guild War begins will be divided into groups of 5. 2. Attack members of other Guilds in your group to get points. Opponents with higher Might award more points. 3. Heroes and Troops can still be used in later attempts after failing an attack. 4. Players who join a new Guild during the event won't get attack chances for that Guild War. 5. Guild War rewards will be sent to your mailbox after the event ends.
1. After the event, rewards will be given based on the amount of points you have. Rewards include Prestige, Honor Badges, and Benefaction. You may get bonus Prestige based on your Guild's Point ranking. 2. The amount of Prestige awarded to each player is based on their Guild's Points ranking. (1st: Max 11,500 Prestige. 2nd: Max 9,800 Prestige. 3rd: Max 8,600 Prestige. 4th: Max 7,800 Prestige. 5th: Max 6,300 Prestige) 3. Guild Points are the total points earned by all members in the Guild. 10% of Guild Points earned will be awarded as Guild Credits (capped at 25,000 Guild Credits).
Total Points | Points with one player | |
0-30000 | ||
30001-50000 | ||
50001-70000 | ||
70001-90000 | ||
90001-110000 | ||
110001-130000 | ||
130001-150000 | ||
180000+ | ||
Attacking | Defending | Battle Points |
Location | Total Points | Reward |
Fortress Feud
1. The top 3,000 Guilds with the highest Might may participate in Fortress Feud. 2. Registration opens on the 1st and 3rd Saturday of every month at 09:00 (server time). 3 Battlefields will open for registration during every Fortress Feud event. Guilds may only register for 1 Battlefield per event. Battlefields may accept up to 800 registered Guilds. 3. The event will end once a Guild reaches the required Capture Points to win or 30 minutes have passed, whichever comes first. 4. Capture Points are the main criterion for winning the event. Guilds must capture as many Outposts, Strongholds, and Fortresses as they can to obtain Capture Points. The first Guild to reach 30,000 Capture Points wins. 5. If no Guild in a division reaches 30,000 Capture Points by the end of the event, the Guilds will be ranked according to Capture Points obtained. 6. If two or more Guilds in a division reach 30,000 Capture Points, their total Battle Points will determine their division ranking. 7. When attacking an enemy Outpost, Stronghold, or Fortress, you must eliminate all enemy teams within until it becomes Unoccupied before you can capture it. 8. You need to make sure there is at least one team in the stronghold during the occupation period. The occupation will fail otherwise. 9. Make sure to place at least one friendly team to defend an Outpost, Stronghold, or Fortress. Otherwise, it will become Unoccupied. 10. Players can use Revive Stones to revive their Heroes killed in battle. 11. Non-evolved Heroes below Lv 100 cannot participate in battles.
Only the Guild Leader and Vice-Leader can register their guild.
You can't pass through a non-allied area!
You can't send your Heroes to a battle your Guild isn't participating in!
You can't edit teams in a battle!
Loot
x 5 - 12Division | 1 | 2 | 3 | 4 |
---|---|---|---|---|
8 | 7 | 6 | 5 | |
Might | 30000 - 80000 | 80000 - 120000 | 120000 - 180000 | > 180000 |
1 | 2 | 3 | 4 | |
Guild Boss
Centaur Scout | Centaur Elite | Centaur King | Centaur Lord | Centaur Ruler & Rage Goblin | |
---|---|---|---|---|---|
Guild Level | 1 | 3 | 5 | 8 | 8 |
Cost | 50 | 300 | 600 | 1000 | 1500 |
Time | 3 min. | 3 min. | 3 min. | 3 min. | 3 min. |
Enter Now | 5 | 10 | 15 | 30 | 30 |
HP | 24000000 | 80000000 | 120000000 | 800000000 | 1200000000 900000000 |
Reward Attack | 35 ( Attack: 1%) 1050 ( Attack: 30%) | 70 ( Attack: 1%) 2100 ( Attack: 30%) | 140 ( Attack: 1%) 4200 ( Attack: 30%) | 1000 ( Attack: 1%) 30000 ( Attack: 30%) | 1500 ( Attack: 1%) 45000 ( Attack: 30%) |
Reward Entry | 85 | 170 | 340 | 40 | 60 |
Reward Assassinate | 105 ( Attack: 1%) 3150 ( Attack: 30%) | 210 ( Attack: 1%) 6300 ( Attack: 30%) | 420 ( Attack: 1%) 12600 ( Attack: 30%) | 60 ( Attack: 1%) 1800 ( Attack: 30%) | 90 ( Attack: 1%) 2700 ( Attack: 30%) |
Reward Entry Assassinate | 425 | 850 | 1700 | 200 | 300 |
Reward Total | 3575 | 7150 | 14300 | 2000 | 3000 |
Magic - Guild Boss
Invincible - Deployed Heroes are invincible for 8 secs! |
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Invigorate - Deployed Heroes' ATK increased by 30% for 10 secs! |
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Torch Battle
Send Heroes to take Torches from enemy Guilds.
Stop other Guilds from taking your Torches.
Your prizes based on how many Torches you own when the event ends.
Your Hero must be at least Lv 20 to join Torch Battles.
Your rewards for each season are based on the total number of Torches your Guild obtains. There are two ways to obtain Torches: 1. By challenging and winning trial dungeon battles in phase 1 (Trial Phase). 2. By capturing other Guilds' Torches in phase 3 (Conclusion Phase).
Guild Hub | Siege Torch | 0-24% | 25-49% | 50-74% | 75-89% | 90-99% | 100% |
---|---|---|---|---|---|---|---|
1 | 20 | 200 20 |
240 20 |
280 20 |
360 20 |
600 60 |
1000 80 |
2 | 40 | 400 40 |
480 40 |
560 40 |
720 40 |
1200 120 |
2000 160 |
3 | 60 | 600 60 |
720 60 |
840 60 |
1080 60 |
1800 180 |
3000 240 |
4 | 80 | 800 80 |
960 80 |
1120 80 |
1440 80 |
2400 240 |
4000 320 |
5 | 100 | 1000 100 |
1200 100 |
1400 100 |
1800 100 |
3000 300 |
5000 400 |
6 | 120 | 1200 120 |
1440 120 |
1680 120 |
2160 120 |
3600 360 |
6000 480 |
7 | 140 | 1400 140 |
1680 140 |
1960 140 |
2520 140 |
4200 420 |
7000 560 |
8 | 160 | 1600 160 |
1920 160 |
2240 160 |
2880 160 |
4800 480 |
8000 640 |
9 | 180 | 1800 180 |
2160 180 |
2520 180 |
3240 180 |
5400 540 |
9000 720 |
10 | 200 | 2000 200 |
2400 200 |
2800 200 |
3600 200 |
6000 600 |
10000 800 |
11 | 220 | 2200 220 |
2640 220 |
3080 220 |
3960 220 |
6600 660 |
11000 880 |
12 | 240 | 2400 240 |
2880 240 |
3360 240 |
4320 240 |
7200 720 |
12000 960 |